3D MODELING STANDARDS: HOW TO TELL A QUALITY 3D MODEL FROM A POORLY MADE ONE

3D modeling standards: 3D product model of a silver jeweled ring

The growing number of businesses tend to achieve marketing success with 3D product models. Brands are using CGI for catalogs, ads, and presentations. The popularity of this type of promotional materials caused a boom in demand for studios providing professional 3D visualization services. Today, there are dozens of 3D product modeling and rendering contractors for manufacturers to choose from, and this may cause confusion. With so many providers, how to know which of them deliver the best 3D visuals possible? Fortunately, there are objective 3D modeling standards that any competent studio abides by. This time we will explain them in a nutshell.

After reading the article below, manufacturers will be able to easily understand the level of professionalism of potential 3D visualization contractors from their portfolios. So, let’s find out how to distinguish a high-quality 3D model from a poorly made one!

#1. A good 3D model`s edges are beveled



CGI Brooch Made According To 3D Modeling Standards

To understand what is high-quality CGI, a person without a 3D art background needs to understand what a 3D model is first. Essentially, it’s a visual representation of a geometrical calculation created in 3D software. Precise measurements made by a computer can cause a 3D object to have very sharp edges, even if they are supposed to be curved. This can easily make viewers aware of the artificial nature of the image. 

That is why the first of key 3D modeling standards is to bevel, or smooth, the edges of a digital item, which results in creating natural-looking objects. So, when a manufacturer is looking through a CGI studio’s portfolio and sees 3D product models that have incredibly perfect geometric shapes and too sharp edges, it’s better to search for a more professional contractor.

Geometry hides one more marker worth checking: clean topology. Under the surface a well-made model is built from tidy quads with a sensible polygon count, so it scales, deforms, and renders without artifacts. Messy topology can survive one static render. Then it falls apart on an animation or a close-up.

#2. Materials on high-quality 3D objects are simulated accurately


Photoreal 3D Model Of Ornate Earrings

However, the shape of a 3D object is not the only factor affecting the quality of photoreal visualizations. Accurate simulation of materials from which the item is made is extremely important too since they define how it looks and feels like. Fabric, wood, stone, glass, metals, everything has different light absorption and reflection, tactile sense, and structure, which have to be accounted for. As such, one of the 3D modeling standards insists that every material has to be simulated realistically with great attention to detail. If a manufacturer sees 3D renderings with materials that do not look realistic and allow viewers to easily realize that it is a digital visualization, this is not a good sign.

#3. Textures are applied to a 3D object masterfully


Photoreal 3D Model Of A Vintage-Style Car

Every 3D product model starts off as a grey or white assembly of polygons in the shape of the intended item. Then a skilled 3D artist creates a photoreal texture for it. The next step of creating quality CGI that adheres to 3D modeling standards is applying textures to a 3D object. A texture is, in a nutshell, a 2D image that covers a 3D model. Making one isn’t an easy task, and applying it to the object correctly is even harder. This stage is called UV mapping: the surface gets unwrapped into a flat layout, and the texture is pinned to that layout.

The item may have lots of complex shapes, nooks and crannies that can easily cause distortion of the 2D picture. That is why CGI that doesn’t follow 3D modeling standards can be easily spotted by many signs. It can have visible seams in places textures are supposed to overlap. It can also have the 2D image placed sideways or upside down, or have a texture with a low resolution. In its turn, a good 3D model made by one of the professional 3D modeling firms has high-quality HD textures with no visible defects, pixelation, or “grains”.


#4. Lighting and shadows in the resulting CG imagery are photoreal


3D Product Model Of An Aerial Drone

Even if a client orders a simple product visualization without lifestyle elements, 3D artists still have to set the lighting in the images very carefully. Light, shadows, and reflections play a huge part in how a viewer perceives the depicted object. Setting lighting is just as important as the rest of the work, as even the slightest mistake on 3D artist’s part can cause the uncanny valley effect. 

For this reason, following this part of 3D modeling standards is one of the main indicators of the high quality of product visualization. If every light source is placed correctly, shadows are not too tough and reflections are carefully visualized on all surfaces, the lighting in the CG image looks like in a real-life photograph. This is a sign of professional CGI for sure.


#5. CG objects feature natural-looking details


3D Product Model Of A Leather Jacket

At first glance, it would seem like a good idea to visualize merchandise in a pristine, picture-perfect manner. However, reality has its laws, and nature affects any real material. Wooden planks have uneven coloration with darker spots where branches once were. Stone may show small cracks and signs of erosion. Glass can become stained by weather conditions. Fabric has creases and folds. Little details like those add a great degree of believability to the 3D objects. That is why 3D modeling standards imply adding natural effects and features.

#6. The wireframe underneath is clean

The five signs above are things you can see. This one you have to ask for, and it is the one that separates a model that only looks finished from one that is.

Under every surface there is a wireframe: the grid of polygons that forms the shape. Clean topology is orderly. Mostly four-sided polygons, evenly spaced, following the contours of the product, denser where the form curves and sparser where it is flat. Bad topology is a tangle of stretched triangles, random dense patches and pinch points in the middle of a smooth panel.

Here is the trap. On a single static render the two are indistinguishable, which is exactly why a portfolio page cannot settle this one. The difference surfaces later, when the model has to do something: spin on a product page, get recoloured for a new range, appear in a close-up, get animated, get exported to AR. Messy geometry shimmers along edges and pinches under light, and fixing it afterwards takes longer than building it properly would have.

It also decides whether you can reuse the file. Products get new colourways, new sizes, new configurations, and a clean model absorbs all of that in an hour. A messy one gets rebuilt, and you pay for the same model twice.

So ask for a wireframe screenshot of any finished model in the portfolio. A studio that works properly sends it without a pause, because the wireframe is the part artists are quietly proud of. An evasive answer is itself an answer. How a clean mesh gets built and, when the model is sculpted, rebuilt from scratch, is covered in our piece on modeling and sculpting.

The five minute check before you sign

Everything above in a form you can use on a portfolio page, plus the thing to ask for when a render alone does not settle it.

SignWhat to look atWhat to ask for
Beveled edgesZoom to 200% on any hard corner. A perfectly sharp edge that catches no light is the giveawayAn uncropped close-up of an edge
MaterialsMetal should pick up the room around it, glass should bend what is behind it, fabric should have depth rather than a printed patternThe same product rendered in two different lighting setups
TexturesRepeating surfaces: wood grain, leather, weave. Look for a pattern that visibly loops and for seams where the texture wraps around a cornerA close-up of the largest textured area
Light and shadowsShadows should fall where the light says they should, soften with distance and pick up colour from nearby surfaces. Flat even shadows mean a default preset and nothing elseA shot with the light source visible in frame
DetailsSeams, fasteners, honest wear, the small asymmetries every real object has. A spotless product reads as a symbol of the productA model of something close to your own product in complexity
TopologyYou cannot check this from a render at allA wireframe screenshot of a finished model

None of this needs a 3D background. It needs a large screen, a zoom and about five minutes per studio. The same six checks work on a file you are about to license rather than commission, and our roundup of where to buy 3D models says which marketplaces inspect their catalogue before it goes on sale. And if your situation is the other way round, you are sending your own files to a studio rather than judging theirs, the same checks run in reverse: sharp edges, a triangulated mesh, geometry broken in CAD export, UV defects. The quality issues we see most often in incoming models goes through all seven, with what each one costs in time before the project can start.

So, what makes a high-quality 3D model? Short answer: photorealism. 3D objects made by a professional look indistinguishable from real ones. Their edges are beveled to avoid looking too sharp. With the help of modern 3D visualization software, specialists can simulate any material just the way it would look like on the display shelf, with painstakingly applied HD textures. Finally, a digital item that fits the standards to the letter looks and feel natural thanks to little details, and is bathed in photoreal lighting with carefully edited shadows and reflections. These checks matter most when the model comes from outside, and our guide to 3D modeling companies covers how to pick one whose files pass them.

The checklist above is easier to apply once you know how a model is put together, which is the subject of our guide to what 3D modeling is.

Want CG promotional materials of your brand to look gorgeous and fit the highest 3D modeling standards? We’ll help you with that! Contact UFO3D for high-quality 3D modeling services!

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Catherine Paul
Content Writer, Editor

Catherine is a content writer and editor. In her articles, she explains how CGI is transforming the world of architecture and design. Outside of office, she enjoys yoga, travelling, and watching horrors.

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