3D Product Modeling Services By UFO3D
Wireframe of a 3D model of a folding drone with the mesh visible on the arms and propellers
3D product modeling

3D product modeling services

One accurate model, and every image after it costs a fraction. We are a 3D product modeling company with an in house studio of 240 modelers, building your product in 3D from CAD, drawings, sketches or photos. Renders, 360 spins, animation and AR all come out of that single file, and the file is yours.

From $40a simple model, about $160 for a typical one
$20 per hourone rate, no lines you did not agree to
3 to 5 daysa typical product, geometry first for approval
You own the filessource scene and any format you name

What we can build the 3D model from

Product 3D modeling is only as accurate as what it is built from, so the brief decides the price more than the product does.

CAD and STEP files

The whole geometry already exists. Going from CAD to 3D model is a rebuild rather than a conversion: every dimension is kept and what you get back is a clean render ready mesh.

Drawings with dimensions

Technical drawings in any vector format, or a sketch with measurements written on it.

Photos of a sample

Front, side and three quarter shots plus overall dimensions are enough for most products.

A physical unit

If a prototype exists, photos of it settle the details a drawing never shows: seams, textures, the way parts meet.

A concept or a sketch

Products that do not exist yet get modelled from the idea, which is how a launch image is ready before tooling.

A model you already have

A scan, a game asset or a supplier file can be cleaned up, retopologised and made ready for renders and AR.

What changes once you own the 3D model

A photo library
  • Every new angle is a new shoot
  • A colour or finish change means shooting again
  • No spin, no AR, no configurator
  • The files sit with the studio that took them
A 3D model
  • New angles cost render time, not a studio day
  • Colours, finishes and prints swap on the same file
  • 360 spins, animation and AR come out of it
  • You own the model and every file it produces

This is the reason the model is worth more than the first set of images it produces. What you are buying is a digital twin of the product: one accurate file that every colourway, every modification, every still, every animation and every AR view is generated from. Build it once and the whole product page, the catalogue and the campaign run off it for years.

A few of the 3D product models we have built

Geometry first, materials later: the wireframes and grey models below are the stage you approve before anything is rendered. Most projects stay under NDA, so this is a small selection.

Wireframe of a 3D model of a classic car interior with the dashboard, steering wheel and seats

Car interior, wireframeDashboard, dials, upholstery and stitching, modelled as one scene. At this stage proportions and panel lines are still cheap to change, which is exactly why we send it to you before materials.

Grey 3D model of a watch case and dial with the mesh visible on the strap

Watch case, grey modelCase, bezel, crown and the movement under the dial, built from drawings before a single material was applied.

Wireframe of a 3D model of a gym machine with the mesh over the frame, pulleys and pads

Gym machine, wireframeFrame, pulleys, cables and pads. Machines with hundreds of parts are quoted by the hour, which keeps the number honest.

Grey 3D model of a cordless appliance body with no materials applied

Grey model, no materialsEvery project stops here for approval. Shape, proportions and how parts meet, with nothing to distract from the geometry.

3D render of a cinema recliner cut open to show the wooden frame and mechanism inside

Built to be cut openThe recliner was modelled with its frame and mechanism inside, so a cutaway costs render time instead of a second project.

3D model of an ornamental wrought iron screen with scrollwork and flowers

Ornamental metalworkScrollwork, castings and repeated flourishes. Ornament is slow to model and impossible to fake with a texture.

Drag to rotate

Laptop, the model itselfThis is the delivered file, not a picture of it. Drag to turn it, or open the page on a phone to stand it on your desk.

Since 2011fourteen years as a product CGI studio, not a side line
50,000+ models a yearthe volume behind the turnaround we quote
240 modelersour own team, so a range does not queue behind one artist
Double QAevery model checked twice before it reaches you

What makes a 3D model production ready

Photorealistic 3D modeling is not a render setting. A model that only looks right from one angle costs you the second time you need it.

True dimensions. The model is built to your drawings, not eyeballed from a photo. That is what lets the same file go to marketplaces, to print and to a 3D printer.
Chamfers and fillets. Nothing in the real world has a perfectly sharp edge. The thin highlight along a chamfer is most of what makes a render read as a photograph.
Clean topology. Even geometry is what lets a part deform, animate or be edited a year later without rebuilding the model from scratch.
Hollow where it opens. If the product will ever be shown in a cutaway or exploded view, the inside is built from the start, and the cutaway then costs nothing.
The right weight for its job. A model for print and a model for AR are not the same file. We deliver the heavy scene and a light version that loads on a phone.

Modeling and rendering are two different stages, and they are billed separately. We explain the difference in detail in 3D modeling and rendering: what the difference actually is.

The software behind the models

No single package covers a product catalogue. A rigid enclosure, a knitted fabric and a fur trim are three different jobs, and each has a tool that does it properly.

Hard surface and geometry

3ds Max, Maya, Blender. Enclosures, mechanisms, furniture frames, anything with edges and tolerances. This is where a CAD file or a drawing becomes a clean quad mesh built to real dimensions.

Organic, hair and soft goods

ZBrush, Ornatrix, Marvelous Designer, CLO. Leather grain and embossing get sculpted, fur and hair generated, and clothing, bags and upholstery built from the actual pattern and simulated, so the drape is real rather than an approximation.

Materials and real time

Substance Painter, Unreal Engine. Where the model gets its brushed steel, its worn edges and its print, and where it is checked in real time — the same conditions a configurator or an AR viewer will put it in.

How a 3D product modeling project runs

01

Brief

You send drawings, CAD or photos, the dimensions and where the model will be used. We come back with a quote and a schedule.

02

Grey model

Geometry only, no materials. You approve proportions, panel lines and the way parts meet while changes are still cheap.

03

Materials

Finishes, colours and labels on one test frame, so the look is agreed before the full set is produced.

04

Files

The model arrives in the formats you asked for, with a light version for web and AR when you need one.

05

Revisions

Two rounds of changes come with the project, not as an extra line at the end of the invoice.

Where the 3D model goes next

One model, and the rest of the marketing set is render time on top of it.

  • Watches and jewelry: macro shots where the movement, the setting and the stones have to survive a full screen crop.
  • Appliances and electronics: silo images for retailers, cutaways of the internals, room scenes and AR.
  • Furniture and fashion: every fabric, finish and colourway from the same file, plus ghost mannequin and lifestyle sets.
  • Beyond images: 360 spins for the product page, animation, configurators, AR in GLB and USDZ, and files ready for 3D printing.
Wireframe of a 3D model of a home gym machine with cables, pulleys and a bench

3D product modeling price and timing

Work is billed at 20 USD per hour, so the part count is the only thing that moves the number. The figure below is the model itself, not the images that come out of it later. It is also the honest way to compare 3D modeling companies: ask what an hour costs and how many hours your product takes, and any two quotes become comparable.

What we are modelling3D modelDeliveryWhat that looks like
A simple part or a small piecefrom $401 dayA bracket, a stool, a plain enclosure. An hour or two of work.
A typical productabout $1602 to 3 daysA portable speaker or a pair of earrings. Around eight hours.
A complex productabout $3603 to 5 daysA coffee grinder, a ring with a stone setting, a machine with moving parts.
An ultra complex productfrom $1,2007 to 14 daysA watch with its movement, a lined leather jacket, a vest with webbing and patches.

Delivery counts from the brief and includes the renders on white. The geometry goes to you for approval before any finishing work starts, and digital finishes and renders are quoted separately, a finish from about 60 USD and a render from about 20 an image. The full breakdown is in the price list.

See the full price list

Read more about 3D product modeling

Three from our blog, for when you want the detail behind the service.

3D product modeling FAQ

Have a Question?

We will be more than glad to help. Just send us your project details and we will consult you on the best solution to choose or provide a lightning-fast estimation.

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